AI Insights · Timothy · March 2022
Top 5 Basketball Games on iOS in Australia - Q1 2022
Discover the performance of the top 5 basketball games on iOS in Australia during Q1 2022, highlighting trends in downloads, revenue, and active users.
Performance of Top 5 Basketball Games on iOS in Australia - Q1 2022
In Q1 2022, the top basketball games on iOS in Australia showcased interesting trends in downloads, revenue, and active users. Below, we delve into the performance metrics of Streetball Allstar: SHOWDOWN, NBA 2K Mobile Basketball Game, Basketball Arena - Sports Game, Hoop World 3D, and Mini Basketball.
Streetball Allstar: SHOWDOWN
Streetball Allstar: SHOWDOWN experienced a significant increase in both revenue and downloads during Q1 2022. Weekly revenue saw a massive jump, peaking at around $8.6K in late February. Downloads followed a similar trend, reaching a high of 10.3K in mid-February. Active users also surged, starting from just 64 in early January and climbing to nearly 9.9K by mid-February, before stabilizing around 3K towards the end of the quarter.
NBA 2K Mobile Basketball Game
NBA 2K Mobile Basketball Game maintained strong revenue throughout the quarter, with a peak of approximately $26K in mid-February. Downloads remained relatively stable, ranging from 2.1K to 3.8K weekly. Active users hovered around 8K, with minor fluctuations, ending the quarter at nearly 7K.
Basketball Arena - Sports Game
Basketball Arena - Sports Game showed varying performance in Q1 2022. Revenue peaked at about $2.8K in mid-March, while downloads saw a high of 5.2K during the same period. Active users displayed a notable rise, starting from 5.8K in early January and reaching as high as 12.5K by the end of March.
Hoop World 3D
Hoop World 3D had a steady presence in the market, with weekly downloads ranging from 800 to 2.9K. Revenue remained minimal, with occasional spikes, the highest being $39 in mid-March. Active users showed some fluctuation, peaking at 4.8K in late February and stabilizing around 2.9K towards the end of the quarter.
Mini Basketball
Mini Basketball, a newer entrant, saw impressive growth in its initial weeks. Weekly revenue hit a high of $2.5K in mid-March. Downloads peaked at 7K during the same period, while active users grew from 64 in late February to over 8.3K by mid-March, before settling around 5.4K at the quarter’s close.
For more detailed insights and data, visit Sensor Tower.